1275. Find Winner on a Tic Tac Toe Game
Description
Tic-tac-toe is played by two players A
and B
on a 3 x 3
grid. The rules of Tic-Tac-Toe are:
- Players take turns placing characters into empty squares
' '
. - The first player
A
always places'X'
characters, while the second playerB
always places'O'
characters. 'X'
and'O'
characters are always placed into empty squares, never on filled ones.- The game ends when there are three of the same (non-empty) character filling any row, column, or diagonal.
- The game also ends if all squares are non-empty.
- No more moves can be played if the game is over.
Given a 2D integer array moves
where moves[i] = [rowi, coli]
indicates that the ith
move will be played on grid[rowi][coli]
. return the winner of the game if it exists (A
or B
). In case the game ends in a draw return "Draw"
. If there are still movements to play return "Pending"
.
You can assume that moves
is valid (i.e., it follows the rules of Tic-Tac-Toe), the grid is initially empty, and A
will play first.
Example 1:
Input: moves = [[0,0],[2,0],[1,1],[2,1],[2,2]] Output: "A" Explanation: A wins, they always play first.
Example 2:
Input: moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]] Output: "B" Explanation: B wins.
Example 3:
Input: moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]] Output: "Draw" Explanation: The game ends in a draw since there are no moves to make.
Constraints:
1 <= moves.length <= 9
moves[i].length == 2
0 <= rowi, coli <= 2
- There are no repeated elements on
moves
. moves
follow the rules of tic tac toe.
Solution
find-winner-on-a-tic-tac-toe-game.py
class Solution:
def tictactoe(self, moves: List[List[int]]) -> str:
n = 3
rows = [0] * n
cols = [0] * n
diag1 = diag2 = 0
currPlayer = 1
for x, y in moves:
rows[x] += currPlayer
cols[y] += currPlayer
diag1 = diag1 + currPlayer if x == y else diag1
diag2 = diag2 + currPlayer if x + y == n - 1 else diag2
if abs(rows[x]) == n or abs(cols[y]) == n or abs(diag1) == n or abs(diag2) == n:
return "A" if currPlayer == 1 else "B"
currPlayer *= -1
return "Draw" if len(moves) == n * n else "Pending"