1401. Circle and Rectangle Overlapping
Description
You are given a circle represented as (radius, xCenter, yCenter)
and an axis-aligned rectangle represented as (x1, y1, x2, y2)
, where (x1, y1)
are the coordinates of the bottom-left corner, and (x2, y2)
are the coordinates of the top-right corner of the rectangle.
Return true
if the circle and rectangle are overlapped otherwise return false
. In other words, check if there is any point (xi, yi)
that belongs to the circle and the rectangle at the same time.
Example 1:
Input: radius = 1, xCenter = 0, yCenter = 0, x1 = 1, y1 = -1, x2 = 3, y2 = 1 Output: true Explanation: Circle and rectangle share the point (1,0).
Example 2:
Input: radius = 1, xCenter = 1, yCenter = 1, x1 = 1, y1 = -3, x2 = 2, y2 = -1 Output: false
Example 3:
Input: radius = 1, xCenter = 0, yCenter = 0, x1 = -1, y1 = 0, x2 = 0, y2 = 1 Output: true
Constraints:
1 <= radius <= 2000
-104 <= xCenter, yCenter <= 104
-104 <= x1 < x2 <= 104
-104 <= y1 < y2 <= 104
Solution
circle-and-rectangle-overlapping.cpp
class Solution {
public:
bool checkOverlap(int radius, int x_center, int y_center, int x1, int y1, int x2, int y2) {
x1 -= x_center, x2 -= x_center;
y1 -= y_center, y2 -= y_center;
int minX = x1 * x2 > 0 ? min(x1*x1, x2*x2) : 0;
int minY = y1 * y2 > 0 ? min(y1*y1, y2*y2) : 0;
return minX + minY <= radius * radius;
}
};